Sadly, everyone looking for an extension of Pacific Theater's quality will not find it here, unless they'll enjoy all of the frustration and tedium of that title rolled into a tight, green ball called Line of Sight. Deadly Dozen fell considerably short of the quality mark, but Pacific Theater reached new heights and silenced the gaping jawed goons of the world who wrongly believed a budget title could not be good, price aside. nFusion tried its hand at World War II twice. Medal of Honor, Battlefield, Pacific Theater, Day of Defeat, and even Wolfenstein are quality titles, but this kind of guerilla warfare in a torrid jungle has yet to prove itself as game-worthy material capable of reaching such heights of near perfection those other war efforts have.Ĭase in point: Line of Sight: Vietnam. That conflict did not involve the bravest generation of American men for nothing. Those titles born from the ashes and fire of WWII have succeeded admirably on the PC and various consoles. I figure a lot of people were saying that back when the war was on (some considerable amount of time prior to my unholy conception), and now I'm saying it as we gamers suddenly find ourselves staring at an invasion of almost as many forthcoming Vietnam inspired titles as we did World War II ones. I'm not so sure about this whole Vietnam thing.
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